> For the complete documentation index, see [llms.txt](https://wiki.entropia.top/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.entropia.top/content-progression/endgame-royal-20+/endgame-dungeons/infernal-dragonspire.md).

# Infernal Dragonspire

Infernal Dragonspire is a Royal Level 25 instance set beneath the Shadowfang Dragon Bastion. It is a large crimson fortress with custom demons, elite enemies, bosses, time-based Bossphases and its own music.

## Encounter Design

* Unique boss skills and attack patterns
* Timer-based Boss-phases
* Dynamic combat arenas
* Aggressive monsters throughout the instance

### Rewards

* Mobdrops  for Crafting ur new **Obsidian Beads** and to exchange ur **Royal-Key**
* **Card-Recipe´s** to upgrade ur Suit-Cards to a newer Level
* **Royal Infinity Grid Stones** to improve ur [Grid](/content-progression/endgame-royal-20+/endgame-systems/infinity-grid-endgame-extension.md)

## Current Balance Notes

Later patches adjusted the first boss and Raxos patterns, removed Ryukazan's patterns, reduced Xytherion's pattern frequency and lowered the final boss's Asal chance and damage. Velmorya now primarily uses melee attacks, while monster movement speed was increased.

## Party Advice

Assign positioning before each boss, keep the arena readable and move early when a pattern begins. The dungeon rewards consistency more than risky damage during a mechanic.

[Official dungeon announcement and patch notes](https://entropia.fun/index.php?newsid=1395\&site=news)
